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Topic: DSL Editions, I'm not sure where this distro is going.< Next Oldest | Next Newest >
mikshaw Offline





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Posted: June 26 2008,21:54 QUOTE

yeah....I don't usually care about off-topic, but I do get paranoid/neurotic from time to time. Your post seemed to me to be a little bit aggressive (at the time), so I responded with a little bit of defensive hostility.  I realize now that was silly.

Hope you can look beyond my quirks =o)


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mikshaw Offline





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Posted: June 26 2008,22:13 QUOTE

another question concerning FLTK...

Should it be built with GL support?  The one I have now doesn't have it because the libs/headers are not available in DSL+compile-3.3.5, but I wonder if GL support could be available in FLTK apps with one of the X or mesa extensions.


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florian Offline





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Posted: June 27 2008,11:05 QUOTE

milkshaw, I didn't noticed earlier that you've prepared a fltk extension. If it's ok, I also continue with mine since I really want to combine it with FLDEV.

On the OpenGL topic, FLTK libraries in DSL are compiled without it and this is on purpose of course. However I have one day compiled tinygl (http://fabrice.bellard.free.fr/TinyGL/) on DSL just for fun (I have weird hobbies, don't I?). And it was working very well on small examples; it may be possible to compile FLTK with GL support even when not using full X/mesa/dri/etc. Maybe it's just stupid idea (because without proper X do we really need OpenGL?), but I write it here down anyway :p
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mikshaw Offline





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Posted: June 27 2008,13:19 QUOTE

As far as needing OpenGL, I'm not sure, but it just seems that some users might want to build FLTK apps that use it...they can easily add GL support to DSL for those apps.  If GL is not available in FLTK, then I assume those apps won't build.

Quote
I have one day compiled tinygl
Does this include headers?  I'm pretty sure the mesa extension is runtime only, and I guess the gl headers would be needed when building GL apps.


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florian Offline





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Posted: June 27 2008,14:31 QUOTE

[quote=mikshaw,June 27 2008,16:19][/quote]
Quote

Quote
I have one day compiled tinygl
Does this include headers?  I'm pretty sure the mesa extension is runtime only, and I guess the gl headers would be needed when building GL apps.

Yes it contains headers. As far I remember TinyGL does include OpenGL 1.1 and GLX header files. And it worked ok as I had compiled a few OpenGL sample against those headers and the tinygl.so shared lib! But does TinyGL provides a full GL API and header or only a subset, that I don't know.
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66 replies since June 17 2008,04:04 < Next Oldest | Next Newest >

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