Window Mangers :: What's Your Favorite & Why



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Does it support floating windows or is it tiling?
It is tiling by default, but the behavior can be toggled and individual windows can be configured to automatically float. Any fixed-size window, such as murgalua apps without resizable(), will always float.

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If floating, does it have intel to try to place window with no overlaps.
I honestly never noticed, but it seems to be pretty much the typical staggering and overlapping that you see in most other window managers. I have only a few multi-window apps set to float, such as mtpaint.

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No menu;  are you using icons or everything CLI?
I hardly ever use icons unless it's just for a temporary change of screenery. I have several frequently used X applications set to launch from key combinations. I also use dmenu along with various scripts (bound to hotkeys) to create menus for other applications, reading documentation, managing uci installation, etc. So I actually do have a graphical menu, although it's not used frequently.

DWM is not what I'd consider user friendly in the commonly used mouse-driven sense of the term, and I don't recommend it to anyone unless they want to try something very unlike the typical modern desktop. It has its drawbacks, and is definitely not perfect (example: some transient windows can be very annoying when tiled), but I like it mainly for its size and speed, and for the fact that it stays mostly off the screen and off my mind. The status bar can also be toggled, and the 1-pixel window borders can be removed, so in that case it would take up 0% of the screen =o)

When you think about the current window managers and icons in DSL both 3.x and 4.x. The icons are on the left-had-side of the screen. Open any X application and it opens on the left-hand-side of the screen, thus covering up the icons. If the icons are arranged on the right-hand-side of the screen, there is less chance of them being covered, thus more readily available for drag-n-drop. Also, being right-handed seems like less mouse movement to use them.
Curious why the convention has been on the left?

It looks better to right-handed people?
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Curious why the convention has been on the left?

Probably because we in the West read left-to-right so we're spatially-oriented toward that (and the rest of the world follows suit). I can only think of a few instances where others have tried to buck that trend. NeXT had icons on the right by default. But I think even Hebrew/Arabic versions of operating systems/desktops place icons L->R (or top down on the left) by default.

OK. I guess that would explain the wide task bars to prevent icons from being covered such as rox among others. But having the convention of icons on the left and opening an X app also on the left seems like a poor design. Easily accessible icons is desirable for drag-n-drop.
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